Below is an introduction to some attributes:
Type. Pawn has 5 attributes: Water / Electric / Fire / Normal / Grass, their strengths and weaknesses are shown in the following diagram. For example, if an Electric type Pawn attacks a Water type Pawn, it will cause double the damage (this damage is the initial damage, which will be doubled before entering other settlement processes).
HP. Hit point of the Pawn, If hp is less than or equal to 0, the Pawn will lose its combat ability and exit the match.
Agility and Speed determine the attack order of Pawn, see the battle section for more details.
Attack. Pawn's base attack value, added effect the the probability of added effect triggered.
Defense. Pawn's base defense value.
Accuracy: Hit Rate of Attack
Status. The status of Pawn, in the game, Pawn has the following status:
Mana. Once a Pawn get hurt, Mana value will increase.
Skill. The skill of a Pawn, a Pawn can have only one skill. The skill may cause harm or change the state of other Pawns. The activation of a Skill requires the expenditure of a specific amount of Mana.